GA3312
ASSIGNMENT 01: Favorite Game Level Presentation & My Game Level: Initial
Concept
1- Prepare a
short presentation about a level from your favorite game. Draw an overhead
diagram and explain the game play and list the items asked for below. Use
Download Helper to save and bring in the video clips of the game play. Be sure
to put links to these video clips with your blog post as well.
What is the
level? At what point are you in the game?
Samus, the
player controlled character is spawned after you press the start button. From there you will start off on a raised
area.
i-where/when-
location?
This game takes
place at the caverns of the planet Zebes.
Metroid takes place at 20X5 of the history of the cosmos.
ii-Objective-
what do you have to do? Samus travels
through the caverns of the planet Zebes to stop the Space Pirates from
exploiting the Metroid species for galactic domination. She confronts the
cybernetic lifeform Mother Brain, as well as its guardians, Kraid and Ridley. Samus’s mission is to destroy the Mother
Brain in the planet’s central base.
ii-Items- what new items or skills can you gain?
Samus gains
energy from gathering energy balls that she gets from killing enemies. Boosting Samus’s power gives her new ways to
attack. Some of the skills she can
include are the long beam, ice beam, wave beam, screw attack, high jump, varia,
maru mari, bomb, energy tank, missile rocket.
There are 10 power items in total.
iv-Obstacles-
can be actual characters or even elements of the environment itself.
The interior of
the planet Zebes is a winding, complicated maze. Three kinds of gates will block your way from
moving into separate rooms. The enemies
early in the game are easier to defeat and either move on the ground or
fly. Also, if you fall into the water
you will lose energy. Once you’ve gotten
rid of two of the Mini-Bosses (Kraid and Ridley, you must hit the Mini-Boss
statues. Also Zeebetite is the energy
source vital to keep the final boss alive.
v-Actions- What
do you actually get to do in this level?
Besides
attacking enemies, Samus must attack the walls with beams and bombs while
searching for the secret passageway through which she can advance. Within the rooms you must blast blue and red gates
open. The blue gates require the
standard weapon, while the red gate requires missile blasts. You must roam from room to room until you
find the boss.
vi- End Goal-
What is the end goal of the level? what do you have to do to reach the end of
the level and move on to the next?
The three zones
inside the fortress are called, Brinstar (rocky zone), Norfair (fire zone) and
Tourian (central base). You have to
clear the first two zones before you can reach Tourian. The minibosses have their hideouts in
Brinstar and Norfair. Zap them to clear
the area and build a bridge from the corridor that leads into Tourian and get
to the Central base containing Mother Brain.
When they are both down, you can make a bridge that will take you to the
Tourian. The only way you can kill the
Metroid is to freeze it with your ice-beam and attack it with missiles.
2- Start
designing your own concept for a game level you would like to create in this
class. Come up with 3 different ideas to pitch to the class. If I've already
approved your idea you may focus on the one you intend to create.
TITLE: Paco the
Programmer
Players: 2 player
Platform: 2D Unity
Genre: Sidescrolling Platformer
What is the
level? At what point are you in the game?
The character
will spawn in a standing position on a level platform (Computer Chip).
When does the
game take place?
The game takes
place in year 2050.
Gameplay: Main character – Paco (player) will navigate
through PC Paradise in order to save it from the dreaded computer bugs.
vi- End Goal-
What is the end goal of the level? what do you have to do to reach the end of
the level and move on to the next?
Main Objective
-- To maneuver through PC Paradise you must first get past many enemies and
time your jumps correctly before reaching the boss for that level. After beating that boss you will go to the
next level and pass additional enemies which are more difficult to defeat. At the end of the 2nd level you
must survive the main enemy (Mama Bug), and save PC Paradise from doom. PC
Paradise is inside of a computer.
Actions- What do
you actually get to do in this level?
Player Movement
--The player moves from the left side of the screen to the right side in order
to get to Mama Bug at the end of the level.
He has to jump from one piece of land (computer chip) to another. Paco can shoot at and evade the enemies en
route to the boss which he must cause damage to and kill.
Items- what new
items or skills can you gain?
Powerups --The
game world has Computer Screwdrivers placed throughout the world for Paco to
get. After Paco collects 50
Screwdrivers, he will receive an extra life.
Also there are special boxes that Paco can hit which may drop the
following items: Computer Screwdrivers, Bug Spray or a Bug Swatter.
Weapons --Paco
can use the Bug Spray or the Bug Swatter to kill the bugs. The Bug Spray is a projectile weapon and the
Bug Swatter is a melee type weapon.
Player Lives
--Paco will start the game with three lives and loses energy each time a bug
touches him. He will also lose energy if
he touches a Computer Short and getting shocked. After being touched 3 times, Paco will die
and have to restart the level. Paco will
die instantly if he falls into a hole or if time runs out.
Level Layout
--The game consists of one level in which Paco must defeat the bugs until he
reaches Mama Bug. Mama Bug (Big Boss Fight) is hatching bugs that Paco must
fight as he attempts to defeat her. Mama bug uses a long stinger to attack Paco
with. After Paco kills Mama Bug, PC
Paradise is saved.
Input Mechanic:
Keyboard/mouse
Obstacles- can
be actual characters or even elements of the environment itself
Mama Bug--Mama
Bug is the main antagonist. She is a
host bug that has infected PC Paradise and is using her army of bugs that she
hatches to help in her evil goal. She
has already destroyed numerous computer cities and PC Paradise is the next city
to be destroyed unless Paco can save it. Mama Bug is a large hairy bug with
spots and she uses a stinger to shoot out mini stingers.
Animation--The
animation will be 2D.
Bug types--The
bugs come in different colors and sizes. Each kind of bug flies around at
different speeds. Some bugs mirror the
activity of Paco.
Background
effects--There are sparks that come out from the ground through various parts
of the world which protrude from the background and cause harm to Paco.
Paco Energy
Gauge: Keeps track of Paco’s energy
levels. If time runs out he will die.
Mama Bug Energy
Gauge: Keeps track of the amount of energy that Mama Bug has remaining.
The programmer
will have to create a timer which will keep track of the amount of time that
Paco has to get through the game.
Player controls
include moving Paco left and right; pushing a separate button to engage the Bug
Spray or Bug Swatter; pause, restart, play, and end game.
Optional: Another button might be created as a turbo
button to make Paco run faster when it’s pressed.